asset-guides
Asset & Tool Guides
Usage guides for iMeshh's procedural geometry nodes tools, including the Roof Generator, Floor Generator, Wood Floor Shader, and Procedural Fences.
Updated 9 July 2026
Some iMeshh assets are more than static models: they are procedural systems built with Blender's geometry nodes. Drop one into your scene, point it at your own base mesh or curve, and adjust parameters on the modifier to generate roofs, floors, and fences that fit your project exactly.
These guides cover how each system works and every parameter it exposes:
- Roof Generator: tile and metal panel roofs with ridges, hips, fascia, gutters, snow guards, moss, and camera culling
- Floor Generator: tiled floors and walls with inset scale, clapboard siding, and trims
- Wood Floor Generator & Shader: plank floors in standard, herringbone, and chevron layouts with a full material shader
- Procedural Fence Generator: curve-driven fences in 20 styles
All of these ship through the Asset Library. Download them like any other asset, append or link the generator into your scene, and follow the guide for the system you are using.